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Old Oct 01, 2008, 06:49 AM // 06:49   #1
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Cool Are there problems meeting up with Folks in GW?

Here's a general question about how it's possible to meet up with folks that you already know from outside of GW.

I assume that each "place" - town or outpost - is implemented multiple times potentially. So if there are more than say 500 people in a town, you get a second town. And nobody is the wiser, unless you decide you want to meet someone in a town at a certain time.

How does it work? Is there a link to a place this is all described? I looked in the wiki and the manual, but nothing in the manual talked about it and I don't know what to search for in the Wiki.

Here are a few issues:
  • If we are in the mission game - called campaign mode? and If we arrange, via email or skype or something to meet and play a mission or arena together, then how to arrange that we are in the same arena / town / outpost when we get there.
  • If we are in the same guild then it seems clear that all guild members need to show up in the same instance of a town or arena. It makes no sense to me that the guild members would get luck of the draw to find the right server instance. Clearly a guild hall would not make sense if there were multiple instances of that hall.
  • Does this mean that we as friends need to join the same guild to assure we are on the same server?

GW looks very polished and thought out, so I'm confident there are good answers, it's just that I'm new, and I've seen some games like SecondLife and 2MOONS that have very different solutions to this whole problem of an MMORPG.

Thanks much,

Variously... Windy Crusher- pvp, Windy Pathfinder - R01, Windy Flayer - WE10
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Old Oct 01, 2008, 06:58 AM // 06:58   #2
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Servers can be switched and so can districts.

Make sure you organize whether you want Europe, American, or Asian servers, what language, and then what district number you want. As an alternative the easiest place to meet usually will be International District 1.
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Old Oct 01, 2008, 06:59 AM // 06:59   #3
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Talking Whoa.. that's way too simple..

I saw that, but thought it was just a language selector. I see now that I will be able to tell how many different instances there are of the server I'm in. Cool...
I'll bet that is in the manual.

Thanks,

- Windy
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Old Oct 01, 2008, 07:14 AM // 07:14   #4
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Make sure to organise where u are going to meet the person first, if you need to contact them friends list is helpful, shwing u which character they are on at that time.

Also, another thing to consider is meeting in international districts where there are fewer people, easier to find each other.
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Old Oct 01, 2008, 10:36 AM // 10:36   #5
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You can also add each other to your friends list and pm in game.
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Old Oct 01, 2008, 12:57 PM // 12:57   #6
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pm eachother.

find a district, i.e. International 1. communicate said district with whoever you're trying to play with.

and if you really want to know how many 'instances' or districts there are, count them. i don't see why you would though.

it's really just that ridiculously simple. and what server your on only affects the server which you connect to and what your ping is like. if you're on a US server and a friend is on a euro server, you can both go to any district, US or euro anyhow to play with eachother. international to make it easy.
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Old Oct 01, 2008, 04:40 PM // 16:40   #7
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Quote:
Originally Posted by Windy Weather View Post
...If we arrange, via email or skype or something to meet and play a mission or arena together, then how to arrange that we are in the same arena / town / outpost when we get there.
GW doesn't have separate "servers" in the sense of say WoW or perhaps the others you mentioned. You don't join or make a character on a particular "server".
Within the game you can Whisper (PM) anyone anywhere to arrange to meet. If you arrange to meet at a particular town, for example, you can simply plan to meet in the highest numbered instance (district) of that town, but even if you don't all get into the same district, it's a simple mouse click to select the proper one from the drop down list.

Quote:
If we are in the same guild then it seems clear that all guild members need to show up in the same instance of a town or arena. It makes no sense to me that the guild members would get luck of the draw to find the right server instance. Clearly a guild hall would not make sense if there were multiple instances of that hall.
Actually, the Guild Hall is the simplest place to meet up at. There is only one instance of the Guild Hall.

Quote:
Does this mean that we as friends need to join the same guild to assure we are on the same server?
There are no "servers". It makes sense for you to all join the same Guild - or make your own - but it's not necessary or required.

So, in answer to your question - no, there are no problems meeting up with Folks in GW.

Last edited by Quaker; Oct 01, 2008 at 04:43 PM // 16:43..
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